Overview | Module | Use | Devguide | Index |
Values | Values' Details |
enum ShadeMode |
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Values | |
FLAT | With FLAT shading, the faces of the object are rendered in a solid color. |
PHONG | With PHONG shading, the normal itself is interpolated to get more realistic colors and light reflections. |
SMOOTH | With SMOOTH shading, the colors of the lit vertiecs is interpolated. |
DRAFT | DRAFT is a special mode which uses a BSP tree and triangle subdivision for displaying. |
Values' Details | |
FLAT
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PHONG
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SMOOTH
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DRAFT
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