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ThreadWeaver

ThreadWeaver::DestructedState

ThreadWeaver::DestructedState Class Reference

DestructedState is only active after the thread have been destroyed by the destructor, but before superclass destructors have finished. More...

#include <DestructedState.h>

Inheritance diagram for ThreadWeaver::DestructedState:
ThreadWeaver::StateImplementation ThreadWeaver::State

List of all members.

Public Member Functions

virtual Job * applyForWork (Thread *th, Job *previous)
 DestructedState (WeaverInterface *weaver)
virtual void resume ()
StateId stateId () const
virtual void suspend ()
virtual void waitForAvailableJob (Thread *th)

Detailed Description

DestructedState is only active after the thread have been destroyed by the destructor, but before superclass destructors have finished.

Definition at line 43 of file DestructedState.h.


Constructor & Destructor Documentation

ThreadWeaver::DestructedState::DestructedState ( WeaverInterface *  weaver  )  [inline, explicit]

Definition at line 46 of file DestructedState.h.


Member Function Documentation

Job * DestructedState::applyForWork ( Thread *  th,
Job *  previous 
) [virtual]

Assign a job to an idle thread.

Implements ThreadWeaver::State.

Definition at line 41 of file DestructedState.cpp.

void DestructedState::resume (  )  [virtual]

Resume job processing.

Implements ThreadWeaver::State.

Definition at line 37 of file DestructedState.cpp.

StateId DestructedState::stateId (  )  const [virtual]

reimpl

Implements ThreadWeaver::State.

Definition at line 50 of file DestructedState.cpp.

void DestructedState::suspend (  )  [virtual]

Suspend job processing.

Implements ThreadWeaver::State.

Definition at line 33 of file DestructedState.cpp.

void DestructedState::waitForAvailableJob ( Thread *  th  )  [virtual]

Wait (by suspending the calling thread) until a job becomes available.

Implements ThreadWeaver::State.

Definition at line 46 of file DestructedState.cpp.


The documentation for this class was generated from the following files:
  • DestructedState.h
  • DestructedState.cpp

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